Changelog

What's changed on the server, newest first.

  1. Silk Touch Spawners & Miscellaneous Changes

    You can now use Silk Touch on a pickaxe to collect mob spawners.

    Other Changes

    Catching up the changelog so y'all know what else was added recently.

    • Leashable Villagers/Most Entities: You can now use a lead on most things, should make transporting villagers easier. Technically you can also leash Pokemon.
    • Enchantment Extractor: You can extract enchantments from an item into an enchanted book. To do this:
      1. Craft an Enchantment Extractor using 1 paper surrounded by 4 amethyst shards in a crafting table.
      2. Place your enchanted item in a Smithing Table with a plain book and the enchantment extractor
      3. You now have an enchanted book and an unenchanted item.
    • Craftable Nametags: You can now craft nametags. (Recipe)
  2. Server Upgrades

    I've upgraded the server's resources a bit, should solve those 5 minute rewind crashes where progress is lost.

    Technical Details

    • 6GB RAM -> 12GB RAM
    • 2 Cores -> 3 Cores
    • Storage has been migrated to NVMe

    I've also added two server-side mods focused on optimization, should be no compromise to these:

    • Cobblemon Optimizer: Optimizes Cobblemon's entity behavior to not process pathing/behavioral logic for 1000 Pokemon at the same time when they're far away out of view.
    • Concurrent Chunk Management Engine: Optimizes chunk loading behavior. Comparing the server's resources to published benchmarks using this plugin, we're looking at probably ~50 chunks generated per second until we see slowdowns.

    Website Changes

    I've also added this changelog section to the website, a Resource Packs page, and Shader Packs.

    This changelog section (and most things on the site) are powered by GitHub Actions that post to the prod/test Vercel Deployment because I'm lazy but it's kinda sick.